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  • #31
    Небольшой патчик:
    Counter-Strike: Global Offensive Update Released
    Product Update - Valve
    Release Notes for 3/21/2013

    - Added new Hostage Rescue map cs_militia
    - Update Hostage Rescue Mode rules
    - Hostage positions are randomly assigned at the beginning of the match. The hostages will start at these positions for the entire match.
    - Hostages are now carried by CTs instead of following behind.
    - Hold +use for 4 seconds to pick up a hostage. (Equipping a rescue kit will decrease the time required to 1 second.)
    - CTs win a round when the first hostage is rescued.
    - Reduced round timer. Round time is extended when the first hostage has been picked up.
    - Rebalanced money rewards to accommodate new rules.
    - Hostages now indicate whether they are above or below you on the radar.
    - cs_office, cs_assault, and cs_italy have updated to use random hostage spawn points.
    - Added convars to modify new hostage rules
    -- mp_hostages_max - Sets the maximum number of hostages to spawn.
    -- mp_hostages_rescuetime - Setting 0 removes the time extension when CTs pick up the first hostage.
    -- mp_hostages_spawn_farthest - Setting 1 forces hostage spawn points to choose be the farthest possible combinations.
    -- mp_hostages_spawn_force_positions - Setting a comma separate list (ex: 0,2 ) forces specific hostage spawn point combinations.
    -- mp_hostages_spawn_same_every_round - Setting 0 randomizes the hostage spawn points every round.
    -- mp_hostages_takedamage - Setting 0 allows hostages to be hurt.
    - Added hostage entity properties for new hostage rules
    -- HostageSpawnRandomFactor - Allows to increase probability of hostage random spawning rules to use that spawn point.
    -- HostageSpawnExclusionGroupN - Hostages sharing same spawn exclusion group will never spawn together.
    - The action of defusing a bomb will now terminate when you turn your view too far from facing the bomb.
    - Players always play a quiet client-side jump sound that can only be heard by the jumper.
    - Players play the regular jump (step) sound when moving greater than walk speed that can be heard by both the jumper and all clients in earshot.
    - The timer that performs the random map selection visuals now properly gets killed when the scoreboard hides.
    - Fixed convar mp_weapons_allow_map_place not properly eliminating map-placed weapons. NOTE: FY servers will need to set this convar to 1.
    - Added an option to func_dustmotes entity volumes that lets them choose to not be affected by wind.
    - Fixed in-game clipping for triple-monitor rendering configurations.
    - Added overtime indicator to GOTV spectators miniscoreboard.
    - Radar should now correctly follow spectated player when spectating via GOTV.
    - Adjusted score and MVP rewards for gameplay events related to planting, defending and defusing the bomb, and for reaching, protecting and extracting hostages.
    - Steam overlay game details will now correctly show players score.
    - Fixed special characters of player name not correctly displaying in some UI elements.
    - Fixed a bug where friends were banned from joining parties where one of the members failed to recently accept a competitive match.
    Musik ertönt aus Ost und West...

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    • #32
      Очередная обнова добавила шапки в csgo :

      Musik ertönt aus Ost und West...

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      • #33
        Последняя обнова:



        14 августа 2013
        Counter-Strike: Global Offensive Update Released
        Product Update - Valve
        Release Notes for 8/14/2013

        [ARMS DEAL UPDATE]
        -Visit http://blog.counter-strike.net/armsdeal/ for complete details.
        --Ten Weapon Collections have been released.
        --Standard and eSports Weapon Cases now available - a portion of the proceeds from eSports Weapon Case Key sales will help support prize pools for upcoming community competitive CS:GO tournaments.
        --Weapon Cases have a chance to contain new knives and StatTrak weapons, which track all player kills with that weapon.
        --Players can receive decorated weapons through timed item drops, available on any VAC-secure server.
        -All Arms Deal Update items can be traded.
        -All Arms Deal Update items can be sold and purchased through the Steam Marketplace (visit the FAQ for details).
        -Every decorated weapon has a unique finish and exterior condition and can be thoroughly inspected in game. The ability to launch the in-game inspection view for an item is available in the Steam Inventory, Community Market, and Steam Trading.

        [UI]
        -Upgraded Scaleform version to 4.2.
        -Improved memory management of Scaleform UI elements.
        -Added Inventory to Main Menu and the In-Game Pause Menu.
        -Added Loadout to Main Menu and the In-Game Pause Menu.
        -Added blog.counter-strike.net blog to the main menu
        -Added drop shadows to some UI element text for improved readability.
        -Improved some HUD layouts to avoid overlap.
        -Game no longer truncates player names in most HUD UI elements. Fonts will now scale down to fit the full string.
        -When a player picks up a weapon, the original owner of that weapon will now be indicated.
        -Fixed certain buttons missing clicks

        [GAMEPLAY]
        -Added Silenced M4A1.
        -Added Silenced USP.
        -New weapons can be equipped through the Inventory UI.
        -When a player reloads their weapon, they now drop a magazine that persists in the world.
        -Machine gun belts now visually match the ammo count in the viewmodel when firing and reloading.
        -Added holdable action key +lookatweapon that allows players to visually inspect their first person weapon while in-game. This has been bound to the F key by default (if that key was previously unbound).
        -Players now automatically crouch while planting bombs.

        [MATCHMAKING]
        -Adding matchmaking servers in Brazil.
        Musik ertönt aus Ost und West...

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        • #34
          Небольшое обновление:

          Counter-Strike: Global Offensive Update Released
          Product Update - Valve
          Release Notes for 8/21/2013

          [GAMEPLAY]
          - SSG08:
          -- Reduced price from 2500 to 2000.
          -- Reduced standing and crouching accuracy recovery times.
          - Reduced Molotov price from 500 to 400.
          - Reduced Incendiary Grenade price from 850 to 600.
          - Reduced Glock damage from 33 to 28.
          - Fixed bug that NiP discovered where the aimpunch experienced when compensating for recoil was incorrect.
          - Third person silenced muzzleflash light brightness is no longer a portion of unsilenced brightness, instead it is now completely removed.
          - Chickens are no longer scared when moving silently near them or shooting near them with silenced weapons.
          - Fixed a bug where removing/adding a silencer would also drop a magazine on the ground.


          [MAPS]
          - Fixed map placed weapons not working properly.

          Aztec:
          --New connector between A and B bombsites.
          --More cover in underpass.
          --More cover in overpass.
          --More cover at bombsite A.
          --Changed cover at CT side of bridge.
          --Removed railings on bridge.
          --Added player collision inside large vegetation models.
          --Removed collision on some props.
          --Clipped stairs.
          --Reduced fog.
          --Reduced noise in textures.

          Train:
          --Tweaked shower room.
          --Moved ladders to ends of traincars.
          --Made T entrance into bombsite A wider.
          --Reduced size of CT sniper position.
          --Removed some cover from CT sniper position.
          --Blocked visibility under electrical box at bombsite A.
          --Blocked visibility through yellow barrels at bombsite A.
          --Brightened textures near bombsite A.
          --Removed some wires at bombsite A.
          --Blocked visibility under traincars.
          --Rearranged trains at bombsite B.
          --Widened back of bombsite B, T side.
          --Replaced cover at back of bombsite B, T side.
          --Clipped stairs.
          --Optimizations.
          --Fixed radar naming.
          --Blocked visibility through concrete bags near Ivy.
          --Brightened door near Ivy.
          --Removed railing at top of ladder.
          --Brightened environment light.
          --Reduced fog.

          Inferno:
          --Fixed missing collision in an area in mid.
          --Made railing at back of bombsite A easier to see through.
          --Widened doors in construction.
          --Reduced wall penetration in construction.
          --Removed wall supports in apartments hallway.
          --Increased C4 explosion radius to make it consistent with other maps.

          Nuke:
          --Fixed a bug in ramp room.
          --Widened door in rafters.
          --Fixed some radar naming bugs.
          --Increased C4 explosion radius to make it consistent with other maps.

          Mirage:
          --Added more light to CT window into bombsite B.
          --Fixed some graphical bugs.
          --Removed small trashbags that could be mistaken for players.

          Dust2:
          --Made it easier to spot enemies at back of long A, CT side.
          --Removed center scaffolding in tunnels.

          [UI]
          - Added warning message for when there is a new update available.
          - Fixed Main Menu for 21x9 monitors.
          - Weapon Case Unlock Animation:
          -- Fixed animation stopping on an item when the connection to the item server is actually unresponsive.
          -- Fixed animation not closing if error dialog occurs.
          -- Fixed animation restarting if space bar was pressed.
          - In-game previews of StatTrak™ weapons and unusual knives now correctly display those attributes in the name.
          - Weapon target ID text now colors the weapon the color of its rarity.
          - Fixed StatTrak HUD element for knives hiding.
          - Fixed Tooltip backgrounds disappearing when browsing Workshop maps.
          - Fixed Matchmaking 'ACCEPT' button not reappearing after you accept a match and not everyone accepts.
          - Fixed spectator player panels were showing up when they shouldn't be (wrong team, wrong mode, etc).
          - Fixed the spectator panel not using the new knife icons properly.
          - Moved the “flashed” icon from the center of the screen, made it more subtle and added fringe fades for when your target is flashed when connected via GOTV.
          - Fixed Rescue Kit displaying as Defuse Kit in hostage maps.
          - Fixed pause menu missing entries.
          - Fixed item drops displaying for 'Unknown' players.
          - Fixed formatting of AWP kill award text in Classic Competitive.
          - Teammate’s names now always show overhead during freeze time.
          - Additional work on inventory, addressing edge cases where HUD positions would not update properly after a weapon had been added or removed.

          [MISC]
          - Added "Five Year Veteran Coin" awarded to players who were a member of the Counter-Strike community for over 5 years.
          - Fixed Overwatch not displaying new cases after viewing one case.
          - Fixed extended delay in the end of Classic Competitive games that had GOTV spectators.
          - While watching matches in GOTV, the Autodirector is paused, not deactivated, if the spectator follows a specific player.
          - Added weapon_m4a1_silencer and weapon_usp_silencer FGD entries for map makers.
          - Fixed several exploits affecting dedicated servers.
          - Added a server convar sv_quota_stringcmdspersecond to allow rate-limiting client string commands.
          - Reduced memory usage on dedicated server.
          - Fixed weapon switch and knife swing animations being choppy at low ping.
          - Stability fixes in shaders
          - Identified a memory allocation bug involving nVidia Geforce Drivers version 320.49 or earlier. We suggest that you update to the latest beta driver version 326.80.
          Musik ertönt aus Ost und West...

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          • #35
            Обновление:

            Counter-Strike: Global Offensive
            Counter-Strike: Global Offensive Update Released
            Product Update - Valve
            Release Notes for 8/29/2013

            [UI]
            - Added ability to rename a weapon’s name with a custom engraved nameplate via Name Tags.
            - Simplified trading with other players by adding a Start Chat button to CS:GO profiles.

            [GAMEPLAY]
            - Chicken changes based on pro feedback:
            -- Reduced chicken sounds dBs and volume.
            -- Reduced idle clucking rate.
            -- Reduced range that scares chickens when running.

            [MISC]
            - Adjusted Weapon Case Key and Payback Pass prices for foreign currencies based on current international exchange rates.
            - Fixed an issue causing poor rendering performance, especially for SLI/Crossfire users.
            - Fixed M4A4 loadout selection not saving correctly between sessions.
            - Fixed competitive round backups restoring M4A1-S as M4A4 and USP-S as P2000.
            - Fixed observers seeing smoke screen overlay when a smoke grenade popped on their last alive position.
            - Fixed bomb activate/plant/defuse sounds not playing if the bomb was out of view
            - Fixed Payback Coin description incorrectly displaying the number of hours logged in game.
            - Fixed missing localization for Payback map maker Coins.
            - Fixed an empty item panel sometimes showing on the scoreboard.
            - Fixed Elite world model physics.
            - Added flipping sound to inspecting the Desert Eagle.
            Musik ertönt aus Ost und West...

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            • #36
              Сегодняшнее обновление:
              Counter-Strike: Global Offensive Update Released
              Product Update - Valve
              Release Notes for 9/12/2013

              [CONTRACTS]
              - Added the Arms Deal Contract, allowing players to exchange items from the Arms Deal case.
              -- Use the Arms Deal Contract to exchange 10 of your Arms Deal Collection items of identical quality for a single Arms Deal Collection item of a quality one tier higher. Note: Knives are not part of collections.

              [ARMS DEAL]
              - It is now possible to use Name Tags on stock/default items.

              [UI]
              - Clan tags are now displayed in the lobby.

              [GAMEPLAY]
              - Players can now only purchase 1 smoke grenade per round.
              - Synchronized M4A1 and M4A4 reload completion event with visual magazine insertion and sound effect.
              - Improved some bad cases of player radar visibility through smoke volumes.
              - Enemy target IDs now only appear when the crosshair is over a target player's hitboxes instead of their overall bounding box.
              - Looking at a weapon in-game (default F) no longer interrupts attaching or detaching silencers.

              [MISC]
              - The kill panel now correctly displays item rarity and owner.
              - Kill panel damage given and received stats no longer add damage from before a player took over a bot.
              - Fixed weapon inventory hud flashing when it didn't find the selected weapon in edge cases where you just threw a grenade.
              - Fixed hud inventory not refreshing properly in some cases when picking up a flashbang.
              - Fixed a bug that reported "hltv_changed_target" as an unused event in the console.
              - Fixed weapon icons appearing dark for some Mac versions.
              - When watching friends games on official servers, GOTV information is now requested asynchronously from matchmaking servers.
              - CS:GO inventory items in Steam Community profiles now list most recently acquired items first.
              - Improved CS:GO matchmaking servers stability.
              - Fixed context menu popping up over the client info panel in the lobby.
              - Added a cheat protected convar named "cl_draw_only_deathnotices" that turns off most hud except for death notices (for movie makers).
              Musik ertönt aus Ost und West...

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              • #37
                Сегодняшняя обнова:
                Counter-Strike: Global Offensive Update Released
                Product Update - Valve
                Release Notes for 10/4/2013

                [MAPS]
                Ali:
                -Updated with bugfixes.

                [UI]
                -Updated the spectator UI
                --Spectator UI shows all weapons that a player has equipped instead of just the grenades and currently equipped.
                --Moved the armor icons off of the player avatar and updated icon placements.
                --Added Team Round Value display when spectating that shows the current equipment value of the alive members of a team versus the other team.
                -Updated map selector UI to show more maps on a single page.
                -Fixed usp-s and m4a1-s icons not showing up in the spectator hud.
                -If the max rounds is set to > 999, it will display in the spectator UI as "--".
                -Fixed weapon icons being scaled improperly in the team scoreboard in Arms Race Mode.

                [MISC]
                -Grenades no longer bounce off chickens.
                -Fixed a money exploit in official competitive matchmaking.
                -Fixed potential issue where round backups could incorrectly restore some players as dead.
                -Fixed round backups not correctly restoring StatTrak knives for players.
                -Fixed a bug downloading workshop maps with Steam set to a non-English language.
                -Fixed additional memory leaks.
                Musik ertönt aus Ost und West...

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                • #38
                  Очередное обновление, куча фиксов:

                  Counter-Strike: Global Offensive
                  Counter-Strike: Global Offensive Update Released
                  Product Update - Valve
                  Release Notes for 10/10/2013

                  [GAMEPLAY]
                  - Improved grenade physics interaction with player models. Grenades bounce off player hitboxes instead of the overall player bounding volume.
                  - Improved bomb-planting player animation to prevent unintentionally standing when the plant completes. (Thanks Friberg!).
                  - Re-added support for alternate firing accuracy. This effectively buffs burst fire on the glock and the famas.

                  [MAPS]
                  - Fixed minor bugs in cs_siege and de_ruins.

                  [UI]
                  - Added the WATCH menu
                  -- Watch live, in-progress matches played by highly-ranked CS:GO players
                  -- Access your match history and review the scoreboard for your previous matches
                  -- Download and watch any of your recent matches.
                  -- Select 'GOTV Theater' to watch a continuous stream of live matches.
                  - Pausing/disabling of the GOTV autodirector has been reverted to the old behavior.
                  - Fixed a bug that allowed you to see the other team's weapons in a competitive game via the spectator menu if you were the last person to die on your team.
                  - Fixed a case where spectator weapon panel would be missing the weapon in GOTV and demos.
                  - Fixed a case where the code version of the weapon name would show up in the freeze panel.
                  - Fixed the Team Value numbers not switching properly after halftime in GOTV or demo playback.
                  - The bomb icon is now colored in the spectator view so it's more visible.

                  [MISC]
                  - Fixed "Bad sequence in GetSequenceName" viewmodel console warnings.
                  Musik ertönt aus Ost und West...

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                  • #39
                    Сегодняшняя обнова:

                    Counter-Strike: Global Offensive Update Released
                    Product Update - Valve
                    Release Notes for 10/17/2013

                    [MAPS]
                    - de_nuke: Decreased fog

                    [UI]
                    - Added Streams tab to Watch menu.
                    - Friends rich presence now also includes the map if they are reviewing a match from their Match History.
                    - Fixed being able to invite and message yourself in the Watch menu scoreboard.
                    - Fixed hitches that would happen when updating match data in Watch menu.
                    - Reduced memory footprint of Inventory menu.
                    - Added warning that will show when you have have a corrupt download from Your Games tab.

                    [GOTV]
                    - Players in a match can now see the number of GOTV spectators in the scoreboard.
                    - Added spectator count display to top live Competitive matches.
                    - Added support for GOTV relays to allow a much large number of spectators for top live Competitive matches.
                    - Added convar tv_maxclients_relayreserved which allows reserving a certain number of slots from tv_maxclients for GOTV relays.
                    - Added convar tv_dispatchweight which allows better control of load balancing in relay chains, defaults to 1.25 which for every 4 local spectators will send 5 spectators to each connected relay.
                    - Fixed empty GOTV spectator chat messages.

                    [MISC]
                    - Fixed a crash on startup
                    - Fixed not being able to equip the default weapon into a loadout slot that previously contained a decorated weapon.
                    - Improved decorated weapon material compositing to prevent dark patches on some weapons with clean exterior.
                    Musik ertönt aus Ost und West...

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                    • #40
                      Достойное обновление:

                      Counter-Strike: Global Offensive Update Released
                      Product Update - Valve
                      Release Notes for 10/23/2013

                      [GAMEPLAY]
                      - Added eye shielding animation to players blinded by flashbangs.
                      - Fixed respawning in Deathmatch sometimes choosing a spawn point visible to players when more ideal positions were available.
                      - Fixed a bug in Deathmatch that could create weapons on the ground if a player spammed his "buy" key immediately upon respawn.

                      [SPECTATING]
                      - Added changeable, preset camera positions for all shipped maps that are activated by selecting a player with SHIFT + 0-9 while spectating. (see https://developer.valvesoftware.com/...pectator_Tools for more info)
                      - Target players now glow white when viewing from a spectator camera in ROAMING mode.
                      - When spectating in ROAMING mode, we now draw a subtle Aiming Vector Line that shows each player’s aiming direction.
                      - Dropped C4 now glows for spectators (yellow = dropped, flashing red = planted, green = defused).
                      - Added more UI during freeze time to display player money, spent money that round, and kills/assists/deaths.
                      - Improved armor icons in spectator panels.
                      - Fixed recoil not being applied in GOTV and replays.
                      - Fixed UI weapon image sometimes being blank in GOTV.
                      - StatTrak now displays correct number of kills in GOTV and replays.
                      - Reenabled the spec_goto command and fixed it not working properly if called from a key bind.
                      - Moved the autodirector toggle key from “+speed” to “radio3” (from SHIFT key to the C key by default).
                      - Streams tab now includes 6 live streams.

                      [MISC]
                      - Scope lines now blur out completely to better match the weapon's current inaccuracy.
                      - Improved Fiveseven viewmodel animation
                      - Improved Tec-9 viewmodel animation
                      Musik ertönt aus Ost und West...

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                      • #41
                        Толковое обновление:
                        Counter-Strike: Global Offensive Update Released
                        Product Update - Valve
                        Release Notes for 10/30/2013

                        [SPECTATING]
                        - Spectating and dead players can now view a series of graphs displaying player/team statistics over time. Graphs are bound to lastinv (q, by default).
                        - Fixed Avatars being overly bright for the selected player.
                        - When a player is damaged, their outline is filled with a flashing red 'damage amount' indicator.

                        [MAPS]
                        - Adjusted the de_nuke B site particles a bit to make it sort correctly with smoke grenade smoke.

                        [ COMMUNITY SERVERS ]
                        - Added experimental support for coaches, which are effectively permanently dead teammates. To enable, set sv_coaching_enabled 1. To coach a team, type either 'coach t' or 'coach ct'.
                        - Added concommands mp_pause_match and mp_unpause_match which will flag the match to pause indefinitely during freeze time and cancel the pause, respectively.

                        [MISC]
                        - Added detection of the case when a client downloads the latest version of a game update and becomes unable to reconnect to their ongoing competitive match on an older game server version. Minimal competitive matchmaking cooldowns will be assigned in this case, and will not increment client's competitive offense level.
                        - Added server convar sv_force_transmit_players to allow networking player entities to all clients.
                        - Money of dead players will now more reliably network to teammates at round end instead of waiting until round restart.
                        - Fixed item icon cache retaining cached icons for items that you no longer own. Should reduce disk usage significantly for frequent traders.
                        - Fixed the death notice text sometimes getting truncated (and skipping the victim names).
                        - Fixed two hardcoded UI elements - they now properly use localized tokens.
                        Musik ertönt aus Ost und West...

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                        • #42
                          Важное обновление:

                          Counter-Strike: Global Offensive Update Released

                          [GAMEPLAY]
                          - Reduced fade to black time to 0.3s to better hide enemy movement when playing with "mp_forcecamera 2".
                          - Buy Time now lasts the entire Warmup period.
                          - Fixed the Defuse Kit making a pickup sound that everyone could hear when walking over it.
                          - In official competitive mode players now accumulate end of round money even if they are disconnected at the moment when end of round money is awarded to their teammates.
                          - In official competitive mode players who disconnect from the game server while alive are treated as having committed suicide and don't receive end of round money for that round.

                          [MAPS]

                          - Mirage improvements based on pro feedback
                          -- Raised skybox ceiling around T spawn
                          -- Rebuilt red building in T spawn to give more room for grenade throws
                          -- Fixed a bug where Ts could see into Bombsite A without exposing themselves
                          -- Added collision on tall box near CT stairs to prevent players getting onto it
                          -- Fixed a bug where a player could get onto boxes near ladder room alone
                          -- Added wider cover in mid, T side
                          -- Made CT sniper window in mid taller
                          -- Removed gaps where players could see through scaffolding in Bombsite A
                          -- Fixed various spots where you could see through crates in Bombsite A
                          -- Made it possible to shoot through a crate in Bombsite A
                          -- Smoothed out movement inside Palace
                          -- Added wider windows in Bombsite B apartment
                          -- Fixed a bug where a player could stand on the wall outside B apartment
                          -- Removed dark door underneath Bombsite B apartment
                          -- Added pretty flowers

                          - Nuke
                          -- Fixed invisible I-beam collision in hut/lobby

                          - Inferno
                          -- Made railings on balcony near Bombsite A and CT spawn easier to see through

                          [UI]
                          - Fixed the overhead Freeze Time icons not updating frequently enough to catch certain equipment changes.
                          - Fixed the Freeze/Invuln Time color correction being wrong if the Invuln Time was shorter than the Freeze Time length.
                          - Fixed Achievement icons not appearing when it displayed Achievements earned in the previous round.
                          - Fixed map selection button becoming inactive when Workshop maps are being updated.
                          - Added Inventory error message when Steam cannot access your items.
                          - Added item image to Delete Item confirmation.
                          - Contracts
                          -- Fixed not auto-scrolling away from a blank item list.
                          -- Fixed being able to submit without signing.
                          -- Fixed signatures being offset from the mouse cursor.

                          [SPECTATING]
                          - Reduced duration of red player damage effect.
                          - In GOTV the kill camera now orients so both the killer and victim are visible.
                          - Fixed spectator navtext no longer wrapping.

                          [DEMOS]
                          - Work in progress improvements to demoui & demoplayer:
                          -- Menus, Overview Map, Graphs, etc. now work when the demo is paused.
                          -- Improved seeking with less particle effect, sound, and HUD spew.
                          -- Demo Timescale slider now goes up to 10x.
                          -- Added buttons to directly set demo timescale to 1/4x, 1/2x, 1x, 2x, 4x speeds.
                          -- Fixed Stats Graph round columns not resetting correctly when rewinding a demo.
                          -- Removed demoui2.
                          - Fixed color of weapon names not matching the actual rarity of the weapon.

                          [COMMUNITY]
                          - Added server convar sv_matchend_drops_enabled for suppressing item drops at the end of tournament matches, play time is still accumulated by players and items will be awarded at the next opportunity.
                          - Using the game_round_end to force a specific winner now consistently increments the round number (you must still use the game_score entity to set the appropriate team score).
                          - Fixed a case where CT coaches would get locked into 3rd person.

                          [MISC]
                          - Cached inventory icons are regenerated if Texture/Shader Detail is increased using the Options menu.

                          [LINUX DEDICATED SERVERS]
                          - Updated the version of libstdc++.so.6 for Linux dedicated servers to require Glibc 2.11.
                          - Linux dedicated servers now upload core dumps out-of-process and more reliably.
                          Musik ertönt aus Ost und West...

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                          • #43
                            Мегаобнова:

                            Counter-Strike: Global Offensive Update Released
                            Product Update - Valve
                            Release Notes for 11/20/2013

                            [MISC]
                            - Added DreamHack 2013 tab in watch panel. This is the hud to watch and download all the games.
                            - Added a panel to the spectator UI that shows the event logo, spectator number and viewer item drops during freeze time of an event.
                            - Added a convar sv_matchpause_auto_5v5, when enabled will track if less than 5 human players are connected on either team and will pause match during nearest freezetime, and will automatically unpause when all 5 players are connected on both teams.
                            - Spectators of competitive games can now access their inventory.
                            - Fixed ADR showing the value from the previous half on round 1 of the second half.
                            - Fixed case where a data series could exceed the chart range.
                            - Grenade collision with doors is not affected when the grenade kills a chicken.
                            - Players can no longer throw weapons through displacement surfaces.
                            Musik ertönt aus Ost und West...

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                            • #44
                              Зимнее мега-обновление:

                              CS:GO - The Winter Offensive Update
                              Community Announcements - Piggles ULTRAPRO


                              Release Notes for 12/18/2013

                              [ CSGO ]
                              - Added three purchasable gift options:
                              -- Gift Package - gives a random item to a random player in your match.
                              -- Pallet of Presents - gives random items to up to nine people in your match.
                              -- Audience Participation Parcel - gives random items to up to 25 viewers watching your match.
                              - Added the Winter Offensive Case, the first-ever community-made case.
                              - Replaced the eSports case with the new eSports Winter Case.

                              [ MAPS ]
                              - Added Cobblestone and Overpass maps, which are available to community servers and offline play. Official matchmaking is limited to Operation Bravo in order to collect additional map balancing data prior to a wider release.
                              - Fixed an exploit in Assault
                              - Minor bugfixes in Bank, St.Marc and Sugarcane

                              [ GAMEPLAY ]
                              - Walking into shallow water no longer makes an audible splash.

                              [ MISC ]
                              - Added a link to share downloaded matches. To access this link, download one of your recent matches, view the scoreboard from that match, and click on 'Copy Link.'
                              - Added say_team support for coaches.
                              - Added holiday cheer.

                              [ CS:GO SDK ]
                              - Fixed a Steam authentication problem when running individual CS:GO SDK tools not from Steam Library, but directly from command line.
                              - Fixed a bug causing workshop uploader tools to retrieve only the first 50 of a user's items.
                              Musik ertönt aus Ost und West...

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                              • #45
                                Самое холодное трейлер

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