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CS: GO 6th November Patch – Content Analysis

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  • CS: GO 6th November Patch – Content Analysis

    This week’s Counter-Strike: Global Offensive patch has arrived bringing a large number of gameplay adjustments, UI updates, model updates and a nothing of hidden goodies. Full details below.
    Front End Changes
    Changelog
    GAMEPLAY

    Changed C4 planting sounds based on pro feedback. When planting the bomb, it plays an initialization sound that everyone can hear, but ONLY the player planting will hear the code typing sounds. This makes fake planting possible (similar to fake diffusing as a CT).
    All items now follow the same pick up sound rules (grenades, C4, weapons, defuse kits, etc):
    If a player picks up an item while running, it plays a pickup sound that everyone can hear.
    If a player picks up an item while moving silently, it plays a subtle pickup sound to ONLY the player picking it up.
    Weapons, grenades, and remaining money are now displayed as icons above player heads during freezetime. (Thanks R-arcHoniC)
    Fixed overhead teammate arrows not showing up in some cases.
    Fixed automatic observer target selection failing to find a controllable bot when a player was killed.
    MAPS

    Cache:
    Fixed lighting on prop in CT spawn.
    Fixed buggy wallbangs at A main and B halls.
    Fixed issue with dropping bomb behind spools in mid warehouse.
    Mirage:
    Increased size of Bombsite A plant area.
    Opened up skybox in T spawn.
    Improvements to visibility throughout the map. (Thanks andzie!)
    General optimizations.
    Smoothed out movement in Bombsite B.
    UI

    Added ability to link your Steam account to Twitch.tv account.
    Added Link to Twitch.tv button in Watch tab.
    Added more stats to the Spectator Graphs: Average Damage per Round, Headshot Percentage, Total Cash Earned.
    Fixed uncased knives with no finish displaying incorrectly in the GOTV and Demo UI.
    Fixed spectator weapon panel staying visible when switching to Roam camera.
    Fixed player panel appearing behind graphs.
    DEMOS

    Work in progress improvements to demoui & demoplayer:
    Seeking backward no longer reloads the map.
    Can now seek to next/previous round start or player death.
    COMMUNITY

    Fixed x-ray rules for coaches.
    Players can now become coaches during freezetime in addition to warmup.
    Weapon Model Updates
    We have some undocumented updates to a couple of the existing weapon models.
    C4 Model Update
    With the changes made to the sound effect when planting C4 we also have the addition of a flip added onto the C4′s model which is flipped in the planting animation and triggers the new sound effect.
    Old --- New
    IMG
    USP-S Model Update
    The USP-S has also had some updates to its texture and model.
    Old --- New
    IMG
    Map Updates
    We also have a couple of minor tweaks to two of the existing maps.
    de_mirage
    -Increased size of Bombsite A plant area.
    Old --- New
    IMG
    UI Updates
    Once again we have a number of additional updates to the UI in this week’s patch.
    Watch UI
    - Added ability to link your Steam account to Twitch.tv account.
    - Added Link to Twitch.tv button in Watch tab.
    The watch UI now has a section to help assist you with the linking of your Steam account to your Twitch account in order to make your account eligible to gain item drops from watching specific tournaments.

    You also get the added bonus that the viewers from your Twitch stream will be included in the count on the live tab.
    IMG
    In Game UI
    - Weapons, grenades, and remaining money are now displayed as icons above player heads during freezetime.
    IMG
    The floating overlay is also used when spectating games.

    Spectator UI

    - Added more stats to the Spectator Graphs: Average Damage per Round, Headshot Percentage, Total Cash Earned.
    Some additional graphs have been added to the specatator graph system introduced with last week’s patch.
    img
    Back End Changes
    Updated Strings
    Two new weapon cases.

    Код:
    "CSGO_crate_valve_2"          "CS:GO Weapon Case 2"
    "CSGO_crate_dhw13_promo"        "DreamHack Winter 2013 Souvenir Package"
    The second weapon case will introduce the Arms Deal 2 collection.

    Код:
        "CSGO_set_weapons_ii"          "The Arms Deal 2 Collection"
        "CSGO_set_weapons_ii_desc"        ""
    New paint name/descriptions for some of the new weapon finishes.

    Код:
       "PaintKit_hy_redtiger_Tag"          "Blood Tiger"
    
        "PaintKit_am_slither_p90"          "It has been painted with a chrome base coat and candied in transparent red anodized effect paint.  It has then been laser-etched with a slithering snake motif."
        "PaintKit_am_slither_p90_Tag"        "Cold Blooded"
    
        "PaintKit_an_titanium30v"          "It has a titanium parts whose blue color is characteristic of an oxide layer achieved via controlled anodization at 30 volts."
        "PaintKit_an_titanium30v_Tag"        "Blue Titanium"
    
        "PaintKit_hy_hex"              "It has been painted using a hexagon patterned hydrographic."
        "PaintKit_hy_bluehex_Tag"          "Hexane"
        "PaintKit_hy_redhex_Tag"          "Hive"  
    
        "PaintKit_am_ossify_red"          "It has been painted using a transparent red abstract hydrographic over a metallic base coat."
        "PaintKit_am_ossify_red_Tag"        "Hemoglobin"
        
        "PaintKit_am_electric_red"          "It has been painted in a digital pattern with metallic paints of various reflectivities over a chrome base coat."
        "PaintKit_am_electric_red_Tag"        "Serum"
        
        "PaintKit_cu_shark"              "It has been airbrushed with the image of a shark."
        "PaintKit_cu_shark_Tag"            "Blood in the Water"
    New strings for the Twitch integration.

    Код:
         "CSGO_Watch_Error_Twitch"           "Failed to contact Twitch.tv. Try again later."
            "CSGO_Watch_CheckWithTwitch"        "Checking link with Twitch.tv..."
            "CSGO_Watch_Not_Linked"             "<font size='12'>●</font> Link your Steam account with Twitch.tv to be eligible for tournament item drops while watching the official Dreamhack Winter 2013 streams."
            "CSGO_Watch_Linked"                 "<font size='12'>●</font> Steam and Twitch.tv accounts are linked"
            "CSGO_Watch_More_Twitch"            "More Streams"
            "CSGO_Watch_Error_Twitch_Btn"       "Link to Twitch.tv"
            "CSGO_Watch_Checking_Twitch_Btn"    "Link to Twitch.tv"
            "CSGO_Watch_NotLinked_Twitch_Btn"   "Link to Twitch.tv"
            "CSGO_Watch_Linked_Twitch_Btn"      "Your Twitch.tv Channel"
    Strings for the new overhead money count.
    Код:
        "SFUIHUD_playerid_overhead_ct_money"    "<font color='#3f74c8'>%s1</font><font color='#7ebc50'> %s2</font>"
        "SFUIHUD_playerid_overhead_t_money"    "<font color='#c3953f'>%s1</font><font color='#7ebc50'> %s2</font>"
    New spectator graph categories.

    Код:
        "SFUI_Graph_type_assists"      "Total Assists"
        "SFUI_Graph_type_adr"        "Average Damage per Round"
        "SFUI_Graph_type_hsp"        "Headshot Percentage"
        "SFUI_Graph_type_cashearned"    "Total Cash Earned"
    
        "SFUI_Graph_type_damage"      "Total Damage Dealt"
        "SFUI_Graph_type_kills"        "Total Kills"
        "SFUI_Graph_type_assists"      "Total Assists"
        "SFUI_Graph_type_adr"        "Average Damage per Round"
        "SFUI_Graph_type_hsp"        "Headshot Percentage"
        "SFUI_Graph_type_worth"        "Equipment Value"
        "SFUI_Graph_type_saved"        "Cash Amount"
        "SFUI_Graph_type_cashearned"    "Total Cash Earned"
        
        "SFUI_SpecStat_type_kills"      "K"
        "SFUI_SpecStat_type_assists"    "A"
        "SFUI_SpecStat_type_deaths"      "D"
        "SFUI_SpecStat_type_adr"      "ADR"
        "SFUI_SpecStat_type_3k"        "3K"
        "SFUI_SpecStat_type_4k"        "4K"
        "SFUI_SpecStat_type_5k"        "5K"
        "SFUI_SpecStat_type_hsp"      "HS%"
        "SFUI_SpecStat_type_cashearned"    "$ Earned"
        "SFUI_SpecStat_type_objective"    "OBJ"  
        "SFUI_SpecStat_First_Half"        "1st"    
        "SFUI_SpecStat_Second_Half"        "2nd"
    Unreleased Tournament Team System
    We now have some references to a new tournament team system, this will most likely be similar to the team system in Dota 2 which allows for a premade team to queue into a special team matchmaking queue and compete on a leaderboard against other teams. There is also the possibility that this is a system used to create an official team in CS GO and then take part in tournaments with your premade team allowing the game to make use of assets such as team logos, sponsor logos etc.

    From the strings below we can see that the tournament team needs to have at least 5 players, there are also references of registering into a tournament suggesting that this system may be expanded upon what Dota 2 currently has.
    Код:
    “SFUI_QMM_ERROR_TournamentTeamAccounts” “Cannot begin matchmaking because all party members must be members of the same tournament team.”
    “SFUI_QMM_ERROR_TournamentTeamSize” “Cannot begin matchmaking because your tournament team must have 5 players.”
    “SFUI_QMM_ERROR_TournamentMatchRequired” “Cannot begin matchmaking because your tournament team must configure tournament match settings.”
    “SFUI_QMM_ERROR_TournamentMatchNoEvent” “Cannot begin matchmaking because your team is not registered in the tournament.”
    “SFUI_QMM_ERROR_TournamentMatchInvalidEvent” “Cannot begin matchmaking because your team is not registered in the requested tournament.”
    “SFUI_QMM_ERROR_TournamentMatchSetupYourTeam” “Cannot begin matchmaking because your team must be one of the teams in match settings.”
    “SFUI_QMM_ERROR_TournamentMatchSetupSameTeam” “Cannot begin matchmaking because your team must specify opponents team in match settings.”
    “SFUI_QMM_ERROR_TournamentMatchSetupNoTeam” “Cannot begin matchmaking because opponents team specified in match settings is not registered in the tournament.”
    Unreleased Weapon Cases
    We also have the addition of two new unreleased weapon cases.
    CS:GO Weapon Case 2
    This case will introduce the second batch of Arms Deal collection weapons.
    The loot list for Weapon Case 2 can be seen below.
    img
    DreamHack Winter 2013 Souvenir Package
    We also have a new type of weapon case, a special souvenir package that doesn’t require a key to unlock it.

    To become eligible for Souvenir Packages, all you have to do is watch the live tournament matches on GOTV, or watch on Twitch with a linked Steam account. You can get started here, or navigate to the Streams tab in the Watch menu. Just enter your Twitch and Steam account information, and you’ll be ready to go.
    In addition to Souvenir Packages, linking your account is a great way to generate more viewers for your Twitch.tv channel. Stream your CS:GO matchmaking games on Twitch, and highly spectated matches will be featured as a Live match in the Watch menu!
    img
    Currently the loot list is unknown.
    The Arms Deal 2 Collection
    With the introduction of the second weapon case we are now aware of an additional Arms Deal collection containing a number of new weapon finishes.

    * These weapon finishes may look slightly different in game, this is only a preview of what they might potentially look like.
    Tec-9′s Weapon Finish
    Blue Titanium

    “It has a titanium parts whose blue color is characteristic of an oxide layer achieved via controlled anodization at 30 volts.”
    img
    M4A1-S’s Weapon Finish
    Blood Tiger

    “It has been painted using a jungle tiger hydrographic.”
    img
    FAMAS` Weapon Finish
    Hexane

    “It has been painted using a hexagon patterned hydrographic.”
    img

    P250′s Weapon Finish
    Hive

    “It has been painted using a hexagon patterned hydrographic.”
    img
    SCAR-20′s Weapon Finish
    Crimson Web

    “It has been painted using a spider web-patterned hydrographic over a red base coat and finished with a semi-gloss topcoat.”
    img
    FiveSeven’s Weapon Finish
    Case Hardened

    “It has been color case-hardened through the application of wood charcoal at high temperatures.”
    img
    MP9′s Weapon Finish
    Hypnotic

    “It has been painted with a pearl base coat, then spray-painted black through a stencil in a graphic pattern.”
    img
    Nova’s Weapon Finish
    Graphite

    “It has been painted in a polygon pattern with metallic paints of various reflectivities over a chrome base coat.”
    img
    Dual Berettas’s Weapon Finish
    Hemoglobin

    “It has been painted using a transparent red abstract hydrographic over a metallic base coat.”
    img
    P90′s Weapon Finish
    Cold Blooded

    “It has been painted with a chrome base coat and candied in transparent red anodized effect paint. It has then been laser-etched with a slithering snake motif.”
    img
    USP-S’s Weapon Finish
    Serum

    “It has been painted in a digital pattern with metallic paints of various reflectivities over a chrome base coat.”
    img
    SSG 08′s Weapon Finish
    Blood in the Water

    “It has been airbrushed with the image of a shark.”
    img

    Sound File Updates
    We have a new C4 planting sound effect due to the change in gameplay balance.
    C4 Planting
    - Changed C4 planting sounds based on pro feedback. When planting the bomb, it plays an initialization sound that everyone can hear, but ONLY the player planting will hear the code typing sounds. This makes fake planting possible (similar to fake diffusing as a CT).
    PLAY



    Взято с блога Matthew BaileyLink
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